SHOGUN.

(WIP)

Category

Unreal Engine 5.5

Nuke

Houdini

3ds Max

Project

SHOGUN.

Synopsis

Year

2025

Inspired by the TV series Shogun, the idea behind this project served as a pretext to explore a different workflow.

Using Unreal Engine 5 as a first stage, for concept and light studies.

Next phase will be worked in Houdini, together with the heightfields and rendering with Karma engine.

Other shots are planned to be rendered inside 3Dsmax, for more complex vegetation.

WIP